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}} ''Blast Works: Build, Trade, Destroy'' is a side-scrolling shooter video game for the Wii based on the PC game ''Tumiki Fighters'' created by Kenta Cho. Majesco and Budcat Creations released the game on June 10, 2008 in North America. Blast Works' release date in Europe was delayed to April 3, 2009, and there is no word yet on a Japanese release. The game features 3D graphics, with enemies and obstacles represented in the form of polygonal toy blocks and propellers. The game also introduces extensive editing tools for the player to make custom content such as entire levels from scratch. ==Gameplay== The player controls an aircraft on a two-dimensional plane. As the player destroys enemies, their debris fall off the screen below. If the player manages to touch these pieces of debris with their ship before they disappear from the screen, these pieces affix themselves to the player's plane in the positions they were caught, providing extra mass and firepower. The extra parts, which reanimate and continue to fire their own unique weapons, can serve as shields against enemy projectiles (each part breaks into pieces and falls off upon hit), and all of the augmentations can be retracted into the original ship. There are a wide variety of different enemies, which provide varying patterns of fire and numbers of points. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Blast Works: Build, Trade, Destroy」の詳細全文を読む スポンサード リンク
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